To help us provide you with free impartial advice, we may earn a commission if you buy through links on our site. Learn more

Tomb Raider review

Our Rating :
£5.78 from
Price when reviewed : £21
inc VAT

Lara Croft’s origin story marks the best Tomb Raider yet. It’s a must-play

As one of the most recognisable game characters of all time, it must be a pretty tough job creating a new Lara Croft game. Tomb Raider was an absolute staple of the original PlayStation, but disappointing PS2 sequels and a reboot that struggled to generate new interest in the series meant developer Crystal Dynamics were really up against it. The answer was lifted straight from the Hollywood playbook – with a moody reboot based around an origin story.

Tomb Raider shows how Lara became the globe-trotting adventurer we know and, despite it not being the most original concept, this new game is arguably the best of the lot.

As part of a crew of inexperienced archaeologists filming a documentary, Lara is shipwrecked on a South Pacific island when their boat encounters a freak storm. Separated from her group and forced to fight crazed natives and wild animals to survive, Lara is put through hell, all within the opening hour. Make a wrong move, mistime a jump or fail to match an on-screen prompt and you’ll usually see a grizzly death animation – the developers don’t pull any punches with the violence.

Tomb Raider

It might look bleak, but Lara soon fights back

Fresh out of university, Lara isn’t prepared for the trials and dangers ahead of her; you have to scavenge for parts, equipment and weapons to defend yourself. At the start of the game she balks at hunting a deer for food, but as she learns to fight back you’ll be zip-lining through tree-top forts, climbing mountains and exploring wrecked ships. It’s once you uncover the island’s other occupants that things take a turn for the worse. A tribe of shipwrecked soldiers are hell-bent on using your friends for some kind of ritual; one that’s tied to the bizarre weather preventing your rescue. It gets surprisingly dark in places, which is a new direction for the series, but one that works incredibly well at cranking up the tension.

The plot might be linear, but the gameplay is anything but; it switches seamlessly between exploration, combat and puzzle-solving, with massive levels that can be approached in multiple ways. Certain areas are off-limits until you unlock new equipment, but for the most part you can take your time to survey the environment, avoid enemies and hunt down the numerous collectibles strewn throughout each level. Base camps let you travel between areas you’ve already cleared, so you don’t have to worry if you can’t find that last GPS cache or hidden relic before moving on with the story.

Tomb Raider

Once armed, Lara becomes a force to be reckoned with

By completing the optional ‘puzzle tombs’ you’ll unlock weapon upgrade parts and earn experience that can be used to upgrade Lara’s skills. At the start of the game she isn’t able to use hand-to-hand combat or spot hidden items using the Survival Instincts mode, which highlights your current objective and any patrolling enemies when you tap the corresponding key. With dense jungle obscuring many of the game’s collectibles, you’ll be using it a great deal.

The developers have done an outstanding job creating a realistic tropical island that’s fraught with danger but also incredibly beautiful. The environments are lush and expansive, with at times photo-realistic vistas that stretch out through forests, over cliffs and out into the ocean. Indoor locations are equally impressive, with dimly lit caverns and unexplored bunkers creating plenty of atmosphere.

Tomb Raider

Staying in the shadows lets you get the drop on your enemies

Lara has been created in equal detail and is far more life-like than previous iterations. She’s not bulletproof, and gains a nasty collection of cuts and scars over the course of the game, but her more practical outfit and realistic appearance helps players sympathise with her more than in previous outings. The technology used to render her individual strands of hair is so revolutionary that the developers even gave it a name – TressFX was created with AMD, and is as impressive as it is taxing on modern PC hardware. If you want to see Tomb Raider at its best, you’ll need a very powerful graphics card.

If you just concentrate on the main storyline, Tomb Raider should last around ten hours, but if you want to collect everything and upgrade all of Lara’s skills and weapons, you’ll be looking at over 15 hours of gameplay. There’s also a competitive multiplayer mode – a first for the series – but the few games we played didn’t have the same responsive feel of either Uncharted or Gears of War. It’s a shame that Crystal Dynamics has committed to multiplayer-only DLC, as we would happily pay to explore more areas in the single-player island.

Tomb Raider

Lara only has one pistol throughout the game, rather than her trademark twin guns

An origin story that takes Lara in a new direction was exactly what the Tomb Raider series has been waiting for. The open-world gameplay, combined with a superb storyline and visceral combat sucked us in, and we’re convinced it will do the same to anyone that picks it up. Fans of the previous games will love uncovering all the hidden secrets and trying out Lara’s new abilities, while anyone unfamiliar with Tomb Raider will discover an absorbing adventure that’s better than anything of its kind we’ve played recently. Uncharted‘s Nathan Drake had his moment, but the original tomb raider is back.

Details

Price£21
Detailswww.tombraider.com
Rating*****

Read more

Reviews